Hiển thị các bài đăng có nhãn google. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn google. Hiển thị tất cả bài đăng

Thứ Hai, 30 tháng 1, 2012

Mafia Wars Atlantic City pillages Android, Blackberry and webOS

Mafia Wars Atlantic City
While Mafia Wars Atlantic City landed on iPhone browsers some time ago, Zynga recently announced that the new and improved mobile version of the gang busting game has finally arrived on Android, Blackberry and webOS browsers. While iPhone, Blackberry and webOS players can simply type "m.mafiawars.com" (iPhone users can even save it as a web app), Android users have the option to use GetJar to access the new game as well.

By following this link: "http://www.getjar.com/Mafia-Wars" you can specify your Android phone model and download the game. Mafia Wars Atlantic City, which makes liberal use of your mobile browser, was developed using HTML5, TechCrunch reports. And considering Apple's iOS devices do not support Flash, this must be how it works on the iPhone as well. The tech blog also reports that the recently announced Zynga Poker for Android will be here later this week as Live Poker. To get a better idea of what this new mobile edition of Mafia Wars might be like on the other platforms, check out our detailed look at Mafia Wars Atlantic City on the iPhone.

Thứ Ba, 3 tháng 1, 2012

An Angry Birds 'social' game (and three others) is in the works for 2012

Angry Birds Facebook
So, we're just going to assume that by "social", Rovio game designer Jaako Iisalo means "Facebook". During the Social Games and Virtual Goods World conference in London, England, the Angry Birds designer told Pocket Gamer that four new Angry Birds games will launch next year. More specifically, one of them will be a "social" game.

And, will you look at that, Angry Birds is already on Google+. Granted, there are versions of the iconic everywhere mobile game on Facebook, but none of which seem legitimate. (One even seems to stream the Google Chrome version of Angry Birds through to Facebook.) While this could just as easily mean an Angry Birds game on a mobile platform with heavier social features, the developer has said in the past that the franchise will hit Facebook.

Honestly, how Angry Birds is available on the Intel AppUp store and in retail stores across Europe before officially on Facebook is beyond us. At any rate, we can likely expect these other three Angry Birds games to tap into new genres, since Rovio has expressed interest in exploring new types of games for its irate avian creatures. And just when you started to grow bored of it.

Would you play Angry Birds on Facebook more than elsewhere? What other genres would you like to see the Angry Birds characters take a part in?

Thứ Sáu, 16 tháng 12, 2011

Google+ releases API to developers, more social games incoming

Google+ Games is cool with its no-nonsense interface and all, but the sad fact is that it only has 16 games. Compare that to the thousands of Facebook games out there, and it's clear that Google has to do something to compete with that selection. Enter the Google+ API, which was just recently released to developers, and could lead to a plethora of more Google+ Games.

The acronym API is short for Application Programming Interface, meaning it contains the tools for developers to create new applications within a given framework--in this case being Google+. Wired reports that Google will steadily release its developer API, meaning that it will be some time before it's feature-complete. And the features not yet included are, well, kinda vital.

For instance, at the moment developers can only create apps that publish read-only public posts. For instance, if a developer like Zynga released a new social game today on Google+ Games, your friends would not be able to interact with the News Feed posts you create. You all already likely know that this is essentially the bread and butter of Facebook games. It's how things get done in-game aside from directly requesting help from friends.

The reasoning for the omission? According to PC World, Google's Eric Chabot explains that this is because the company would rather improve Google+ over time, rather open up a "vacuum" with too many features at once. I'm not sure adding simple post-sharing interactivity would create a vacuum for the platform, but it's a first step nonetheless. What Google+ Games has to deal with more in its competition with Facebook's wide offering of games is scale. The bell rings on Round 2.

[Source: Google+ Platform Blog]

Do you think developers will flock to Google+ Games, even with a limited API at launch? Does Google+ Games have a chance against Facebook's Canvas platform for games?